Sunday, 29 November 2015
Starting a Norse force
It's a long story, or perhaps merely a convoluted justification for starting yet another project...
No one at my local club plays Warhammer, except for when I can entice other Oldhammerers along. I'm going to try and rectify that (our games in the past have attracted some interest) but in the meantime I'm likely to be playing SAGA, Dux Brittaniarum, maybe Hobgoblin and hopefully Frostgrave at some point.
So plan A is to have some painted wizards that I don't feel need the Dettol treatment and 6 points worth of SAGA vikings. That gets me set for SAGA and Frostgrave, with some chaps also usable towards some Dux Saxons. It also gives me the excuse I've been looking for for about 25 years to get some of the Citadel Norse (now from Foundry).
Juxtaposing the sorcerors and the vikings gave me another idea. In the good old days the WFB Norse were basically vikings with a side order of werewolves and some colonising of Lustria. In modern-ish Warhammer they seem to have lost a lot of that flavour and become basically chaos followers in fur - I don't want to go all the way down that road (and close the door on the Magnificent Sven) but it seems to me that, with the chaos gates pretty much on their doorstep, at least some would take the path to chaos. I thought at first if mixing some Norse in with my Citadel mercenaries and some Wars of the Roses (i.e. Empire) infantry to create a renegade / outlaw / wanderer chaos warband. But then I decided it'd be much more flavourful - and so much more work - to create separate Empire-themed and Norse-themed warbands.
Of course I can't have my more exotic beastmen (rhinos, slugs, lizards) in a Norscan chaos force - I need to stock up on beastmen more suited to the climate. So hopefully boars, bears and wolves can be added to the standard goat and dog types.
Or maybe I'll be side-tracked again before I get much beyond the viking warband...